Three years full-time.
Four and a half to nine years part-time.
2017 entry: 110 UCAS tariff points (or above)
2018 entry: 112 UCAS tariff points (or above)
BBC (A-Level), DMM (BTEC).
Please see Entry Requirements below.
- We ranked in the top 5 for student satisfaction for Art and Design in the Good University Guide 2016.
- For two years running – 2015 and 2016 – our Graphics degrees were rated at 100% by our students in the National Student Satisfaction Survey.
- Our Art and Design courses are rated 11th in the Complete University Guide 2017.
- Our Graphic degrees are taught together, giving you the option of transferring between courses.
- Small classes mean you get generous contact time with tutors.
Our Graphic Design and Graphic Illustration courses offer you something unique. Unlike other universities we teach both degrees together. So, rather than being tied to one study route, you can be flexible and transfer between courses as you progress.
For instance, if you develop a passion for illustration you can transfer to the Graphic Illustration route to study this pathway in much more depth.
This way, you get the most out of your time with us – tailoring your degree, exploring your career options and strengthening your personal approach to your creative process.
Sue Taylor – Metamorphosis.
Another key feature is our small class sizes; throughout your degree you benefit from generous contact time with our tutors, advancing your learning.
Employability is at the heart of our Graphic Design course. Alongside developing a broad range of practical skills, you learn how to be a creative and critical thinker.
Luke Pyett – Creative Process map.
Our links to more than 40 professional bodies, experts and design practitioners make for an industry-focused programme, providing you with fantastic networking and placement opportunities and helping you really develop your skills.
For example, students have recently worked on live projects for clients such as The British Red Cross, Suffolk County Council, Ipswich Vision and The Royal Society of Arts. Also, we care more than happy to support you in approaching our industry contacts to arrange practical experience.
Alex Rawlins – TCM 'Uncharted' film season poster.
Also, to give your work maximum exposure, we encourage you to take part in national competitions and exhibitions. Read more in Career Opportunities below.
Applicant portfolio advice
Below we provide some useful tips on what to include in your application portfolio. Since there is no set ‘checklist’, if you do not have all of the suggested elements, we still encourage you to apply.
- Include a range of work demonstrating creativity in its broadest sense. If you can, provide examples of applied design, typography, digital skills and photography.
- Show work that represents graphic design with ideas at its centre and aims to communicate a message.
- Provide examples of drawing skills in a range of different mediums.
- Demonstrate your ability to select and apply colour, and to analyse your work and research skills by looking at historical and / or contemporary art and design.
- Show a project from start to finish, so we can gauge your creative journey and understand your design process.
Contact us with your questions: firstname.lastname@example.org
Step inside Suffolk with the 360º app
To download the app, go to the Apple App Store or Google Play Store on your mobile device and search ‘University of Suffolk 360’.
Our programme is delivered as a series of related modules that cover the technical, creative and contextual aspects of graphic design to enhance your personal development and career goals. We offer technical support such as enhancement workshops and you have generous open access for self-study.
Full downloadable information regarding all University of Suffolk courses, including Key Facts, Course Aims, Course Structure and Assessment, is available in the Definitive Course Record.
This module introduces key digital software and contexts, familiarising students with industry standard requirements.
This module introduces you to approaches and methods for the generation of ideas in order to solve visual communication problems.
This module engages you with the activity of image making as a multi-faceted language, reinforcing the idea of drawing as a core skill to both the graphic designer and illustrator.
This module introduces both the basic principles of formal typography as well as to how type can be used expressively.
This module explores a range of print processes and media for creating graphic design outcomes and examines how visual language affects communication.
This module introduces the historical and contemporary contexts of Graphic Design and Illustration and explores their relationship to professional practice.
This module develops your understanding of contemporary visual branding and how a designer communicates their clients’ identity.
This module builds on an understanding of graphic design at Level 4, through theme-based projects, to develop confidence and knowledge across a diverse range of graphic applications.
This module allows you to develop a more critical questioning of your discipline through personal research and academic writing.
This module allows you to develop your digital knowledge and skills by exploring how design principles apply to contemporary and emerging screen-based platforms.
This module develops a deeper, more personal and theoretical questioning of you creative discipline, relating to your practice and potential academic and future career progression.
This module extends your knowledge of contemporary design contexts through projects focusing on employability and professional practice.
This module allows you to use the experience of a work placement towards your degree. (Replaces Advanced Design Practices.)
This double module focuses on the development of a Graphic Portfolio, via reflective analysis and the completion of projects, to emphasise creative interests and design aspirations.
This double module involves the completion of a major multi-disciplinary creative graphic design project, concurrent to your interests and aspirations.
The Dissertation provides an opportunity to conduct significant research that engages critically with your own interests articulating your findings through a piece of academic writing. The Critical Review aspect allows you to focus on you graduate progression via analysis of your degree course, relating this to future employment or education opportunities.
We encourage internships and work placements for all of our students. Thanks to our links with professionals in the industry, we strive to provide you with opportunities to prepare you for life after your degree.
Access to national competitions give you opportunities to get your work seen, and promote your talent. Our students have recently won awards including:
- Starpack Packaging Awards
- Penguin Random House Design Awards
- Antalis McNaughton Student Designer Of The Year
We are proud that many of our graduates find jobs with respected graphic design studios in Suffolk, while others have gone on to work at organisations and brands including Government Digital Services, FutureGov, Fat Face Clothing, Penguin Random House, The National Theatre, The British Museum and Select Model Management.
If you want to run your own business, the degree also equips you with the crucial skills to be a successful freelance designer or to set up your own design practice. Alternatively, you can progress to a design-related Masters or initial teacher training.
The transferable skills taught on the course ensure you can choose from a whole range of careers after graduation. For starters, you could choose from…
- Junior Designer in a design studio
- Freelance Designer
- Freelance Illustrator
- Fashion Designer
- Book Designer
- Editorial Designer
- In-house Designer
- Web / Digital Designer
- Teacher / Lecturer
What our students say
"There is a point early in the degree when you begin to view your surrounds with a different perspective. You gain an appreciation for clever designs as well as a critical eye for items less so. Ideas for university briefs and personal projects stemmed from these new perspectives. I feel the course cultivated my lateral thinking, providing me with a varied ‘toolkit’ for generating ideas." Sean Antonioli, graduated in June 2016.
Fees and finance
- Full-time Tuition fee: £9,250 p.a.
- Part-time Tuition fee: £1,454 per 20 credits (Please contact the Infozone for further information).
- International Tuition fee: £11,580 p.a.
- Detailed information about Tuition Fees
- Find out more about Financial Support eligibility.
- Also see Loans and Grants.
- At the University of Suffolk, your tuition fees provide access to all the usual teaching and learning facilities that you would expect. However, there may be additional costs associated with you course that you will need to budget for. See Course Costs.
Any offer of a place will be subject to:
- successful interview
- show a portfolio
Facilities and Resources
You will be based in our dedicated Graphic Design Studio in the Arts Building, which offers iMacs, Wi-Fi, light boxes, scanning equipment, audio / visual equipment and a colour proofing printer.
An additional, well-equipped studio is used for general teaching and as a student workspace. Our two computer suites have networked Apple MacPros and a high-specification PC lab, used for digital workshops.
We also have state-of-the-art printmaking and 3D workshops in the Arts Building, with facilities for screen-printing, linocutting, etching, laser-cutting, vacuum forming and woodworking. The printmaking studio also provides large format digital printing, vinyl cutting and a dedicated finishing room.
All campus computers run Adobe Creative Cloud and colour laser printers and scanners are available throughout the campus. There is also 24-hour access to the Waterfront Building where you are welcome to use more iMacs.
For more information, visit our dedicated facilities page.