Three years full-time.
Four and a half to nine years part-time.
112 UCAS tariff points (or above)
Every organisation understands the importance of having an effective online and mobile presence. Our degree in Web and Mobile Development ensures you graduate with the skills and expertise needed to meet the demands of this exciting and influential industry.
- Access to your own dedicated space on our web server allowing you to create production websites and mobile applications as you would in industry.
- Prepare yourself for a successful career in the industry with lecturers who have years of experience working with large online organisations.
- Opportunities to work on real-world web and mobile projects from industry.
- An opportunity to start your own web or mobile development business with the University of Suffolk’s Innovation Centre (IWIC) and gain guidance from business leaders and academics.
Our degree in Web and Mobile Development combines a solid grounding in software design and computer science with the expertise required for a successful career in the field of web and mobile development. Throughout the degree you will have many opportunities to grow your professional portfolio allowing you to stand out from the crowd and forge a rewarding career in the industry.
With the market for well-trained graduates entering the mobile and web sectors set to increase by over 50% between now and 2024, this degree has been designed for you to fulfil this increasing demand.
In your second year, we deepen and specialise your knowledge of web and mobile development. We will also be preparing you for your final year by helping you to focus on your research skills.
In the final year, you are offered a range of options in topics which are of current interest for mobile and web developers. We expect you to liaise with industry by undertaking one of our Design Masterclass briefs that we provide you with.
Full downloadable information regarding all University of Suffolk courses, including Key Facts, Course Aims, Course Structure and Assessment, is available in the Definitive Course Record.
This module introduces students to the concepts and practice of computer programming. It is aimed at providing students with an understanding of the fundamentals of computer programming by having them work through a range of tasks focused upon layout, structure and functionality. The core language taught is Python but C++ is also introduced.
This covers the principles of computer systems, hardware components, computer networks, and relevant computing-related mathematics. This module will provide the foundational underpinning to enable students to progress deeper into the disciplines of computing, and a grasp of the history of computing, recent developments and its possible future.
This module offers an introduction to management and business. It reflects the centrality of information technology and information systems in all modern business, and has a particular focus on information technology and information system project management. It examines how organisations create value through their functional operations and the people they employ
The module introduces the concept of data structures and algorithms, providing an understanding of the scope of applications with algorithmic solutions. Students will be introduced to the concept of complexity; the analysis of time and space efficiency and the techniques used in the design of algorithms. Relevant theoretical concepts will be covered in the lectures, with students implementing a range of algorithms in the practical workshops.
This module will introduce the concepts of operating systems, including their structure, memory and storage management, protection and security. Designed with software developers in mind, it will look closely at real-world operating systems such as Windows and UNIX.
The module builds upon the content delivered to the students in Introduction to Web Design, providing students with an advanced understanding of front-end web development and design technologies. Essential for any career in the web industry, students will utilise advanced frameworks, pre-processors and design patterns to create interactive, accessible and mobile-friendly web interfaces. Through interactive hands-on sessions, students will develop their own online portfolio of work and become familiar with the prototyping and agile development methodologies common to the web industry.
The module will provide students with the knowledge and skills needed to develop scalable server-side applications utilising a range of influential web technologies. Throughout the module, there is an emphasis on preparing students for the web industry by ensuring best practices are followed and industry-standard software and tools are used. Additional topics such as security, ethical hacking, APIs and encryption will also be taught to ensure students have the skills required to design and develop large-scale web infrastructures.
The module is intended to provide students with an understanding of development for mobile devices with a focus on the constraints of mobile hardware, including interface and networking. Students will learn to integrate input from hardware sensors and work with networked data and services.
Database systems, particularly those based on the Relational Database Model, play a significant role in the world of Information Technology. This module provides essential knowledge and appreciation of the role of relational database systems, including basic principles and practice of design, implementation and development for both system designers and software engineers. It will include practical exercises in Structured Query Language.
The module seeks to provide students with the opportunity to produce a complete, substantial software product that incorporates elements such as software design, implementation, testing and the production of documentation suitable for end-users as well as advanced engineering topics.
Research skills are an essential set of capabilities in the toolkit of a professional software engineer. In this module, students will develop knowledge and understanding of the purpose, processes, methods (surveys, experiments, interviews, case studies, etc.), analysis (qualitative and quantitative), and outputs of research and will be able to apply them. This module also delves into the professional, legal and ethical standards and guidelines that inform and guide best practice in business and computing.
On one hand, this provides insights into the mindset of cyber attackers, a secure understanding of the ethics and legal issues in this area, and knowledge and skills in attack technologies and techniques. On the other hand this module provides a detailed knowledge and understanding of the techniques and tools available to a security professional, and the practical skills in selecting, evaluating, designing, implementing and deploying defences to protect vulnerable software, networks and systems.
This module will provide an opportunity for students to work on a web / mobile related design brief supplied by a commercial company or for an outside organization, competition etc. The module serves as an opportunity to apply the skills and knowledge gained so far on the degree to a commercial brief and to achieve innovative and sophisticated outcomes.
This provides a systematic understanding of distributed operating systems, software services and applications in terms of their architectures, functionality and behaviour. It includes case studies on the “Internet of Things” and cloud computing as well as topics on parallel programming.
This covers the full range of skills and knowledge required for “Big Data” including parallel and NoSQL databases, statistical modelling and programming, machine learning, data analytics and visualisation.
The module provides the opportunity for students to apply and develop some of the knowledge and skills acquired in their degree by engaging in a significant project in a specialist area of computing, typically software or networks. It will enable and require students to utilise practical, intellectual and decision-making skills in novel situations and develop their autonomy and self-direction.
Our degree in Web and Mobile Development will provide you with the knowledge and skills required to become a career-ready graduate. The University of Suffolk’s Innovation Centre (IWIC) provides students will the opportunity to start a business with business and academic guidance, facilities and support. Students who graduate on this degree could also pursue a career in one of the following roles:
- Web Developer
- Web Design
- Mobile Developer
- Front-end Developer
- Back-end Developer
- Full-stack Developer
- Mobile Developer
- Mobile Application Developer
- UI/UX Designer
- Software Engineer
Fees and finance
- Full-time tuition fee: £9,250 p.a.
- Part-time tuition fee: £1,454 per 20 credits (Please contact the Infozone for further information)
- International tuition fee: £11,790 p.a.
112 UCAS tariff points (or above), BBC (A-Level), DMM (BTEC).
Applicants are also required to have GCSE Maths grade 4/C or above, or equivalent Level 2 qualification. Applicants who do not hold these qualifications may be considered on an individual basis based upon their overall application and the course applied for.
If you do not hold these qualifications please contact Admissions directly on 01473 338348 to discuss.
If you have previously studied at higher education level before you may be able to transfer credits to a related course at the University of Suffolk and reduce the period of study time necessary to achieve your degree.
Facilities and Resources
This degree is taught in the Atrium at University of Suffolk. This location was opened in 2016 and received a £5.5 million-pound investment in both the building and the facilities on offer. The top floor of the Atrium houses 4 high end computer laboratories complete with industry-standard software and tools for web and mobile development.