LEARN
School of Technology, Business and Arts
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This School is the ideal interdisciplinary collaborative home for people with inquisitive minds and a passion to solve problems.
Our Technology students learn how to develop secure software to meet tomorrow’s needs and craft immersive digital games that captivate and challenge. Our Business students are nurtured to become future entrepreneurs and corporate leaders. Our Arts students find their vision and express their boundless imagination.
Expert academics ignite intellectual exploration through research-informed teaching and industry practice, while state-of-the-art facilities and studios facilitate hands-on learning. Digitally skilled, creative, and business ready, our graduates shape the future.
Subject Areas
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Related News
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Adults across Suffolk are being urged to share their experiences of food by taking part in a significant new research project being launched by the University of Suffolk assessing the population’s nutrition knowledge and factors influencing their food choices.
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The University of Suffolk’s ongoing partnership with a Malaysian institution has been given a grant boost.
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The University of Suffolk will expand its use of virtual reality (VR) technology to support students in areas like presentation or interview practice after being selected to take part in a cross-Atlantic research project.
Staff profiles
Professor Nicholas Caldwell
Professor Nicholas Caldwell is Professor of Information Systems Engineering at the University of Suffolk.
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Sean Preston
Sean is Head of Technology, leading the team responsible for study programmes in Computing, Cyber Security, Games Development, Web Development, and AI.
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Kerry Thom
Alongside her role as School Manager, Kerry is studying a degree in Business Management. She also has marketing and proof-reader experience in previous roles.
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Claire Culley
Claire became Head of Business in 2022 after a career working in the commercial marketing sphere and founding a co-working and events venue in Brighton.
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