Three years full-time.
112 UCAS tariff points (or above)
We live in a networked world, where computing and communications have converged. Our home computers, our work computers, our tablets and our mobile phones link us to networks, whether they be wired Ethernet, wifi, 4g/5g cellular, radio, or satellite, enabling us to work, to play, to talk, and live our lives online.
This degree will provide you with the skills to design, build, test and maintain networks of every kind, so that you become expert network engineers. As networks become defined by software, we add in computer programming and databases to expand the skill set, and provide a deep understanding of cyber security.
All students will also be prepared to take the certification exams for (ISC)2’s Certified Secure Software Lifecycle Professional (CSSLP) and Certified Information Systems Security Professional (CISSP) qualifications, but it is not mandatory for you to take the associated exams. You are also prepared for the CISCO networking exams.
Full downloadable information regarding all University of Suffolk courses, including Key Facts, Course Aims, Course Structure and Assessment, is available in the Definitive Course Record.
This covers the principles of computer systems, hardware components, the essence of operating systems, and relevant computing-related mathematics. This module will provide the foundational underpinning to enable students to progress deeper into the disciplines of computing and networking, and a grasp of the history of computing, recent developments and its possible future.
This module introduces the concepts of communications and networking. It explores the Open Systems Interconnectivity (OSI) 7-layer reference model and TCP/IP Routing Suite (the 5-layer Internet reference model). TCP/IP is the model which is most commonly deployed in the majority of modern-day networks.
This module covers the concepts of personal development, effective study, and self-awareness. It also explores the professional, legal and ethical standards and guidelines that influence commercial and technical operation, and to give opportunities for students to reflect on them.
This module builds on the understanding of network operations by focusing on the design and implementation of a single network. It is delivered through a series of practical exercises which provide the practical appreciation of the full process of network creation from requirements capture through design and implementation to testing.
This module offers an introduction to the most important business functions. It examines how organisations create value through their functional operations and the people they employ, and covers organisational culture, structure, marketing and various elements of management.
In this module, students will discover how data is routed through a network using hubs, switches and routers and the OSI layers at which each of these devices operate. The TCP/IP protocol suite will be explored in detail so that the students gain an essential appreciation of how data units are propagated through the OSI layers, from the Application layer down to the Physical layer, and how the various routing protocols are chosen and combine in this propagation. Routing protocols such as RIP, OSPF, MPLS and BGP will be covered.
Research skills are an essential set of capabilities in the toolkit of a professional network engineer. In this module, students will develop knowledge and understanding of the purpose, processes, methods (surveys, experiments, interviews, case studies, etc.), analysis (qualitative and quantitative), and outputs of research and will be able to apply them.
This module will introduce the concepts of programming and a modern programming language. Through programming practicals, students will become fluent in structured programming constructs, procedural programming and object-oriented programming. It will also consider all aspects of the software engineering life cycle from requirements gathering through design and implementation to testing.
Database systems, particularly those based on the Relational Database Model, play a significant role in the world of Information Technology. This module provides essential knowledge and appreciation of the role of relational database systems, including basic principles and practice of design, implementation and development for both system designers and software engineers. It will include practical exercises in Structured Query Language.
A successful network manager needs to know more than just networking technologies. This module aims to provide some of the other skills that make for a more rounded professional. Broadly following a project development life cycle, it covers the more customer-focussed issues, such as writing proposals, planning, budgeting, documentation, resource scheduling, and help desk operations.
This module covers basic and advanced security concepts related to wired and wireless networks. It focuses on presenting security issues that are common to wired and wireless deployments and environments, while maintaining a high-level view of general security aspects. It includes typical attack techniques, common defence measures and tools used to counter security threats.
This is a major project in a specialist area of computing, addressing a specific real-world business or research issue, suggested by the student, an employer or a staff member. Projects may be undertaken individually or in groups if the problem topic supports a team approach.
This provides insights into the mindset of cyber attackers, a secure understanding of the ethics and legal issues in this area, and knowledge and skills in attack technologies and techniques.
This provides a detailed knowledge and understanding of the techniques and tools available to a security professional, and the practical skills in selecting, evaluating, designing, implementing and deploying defences to protect vulnerable software, networks and systems.
This will be an in-depth treatment of the routing protocols, techniques and technologies underpinning the modern and future Internet.
This provides a comprehensive set of knowledge and skills relating to the principles, architectures, functionality, behaviour and performance of wireless, mobile and satellite communication networks, including 4G, 5G, software defined networking, software defined radio, etc.
Our graduates should expect to secure employment in the IT industry generally and telecommunication and carrier providers especially as network designers, mobile and wireless network engineers, network administrators, project managers, network security specialists, and similar roles. Graduates may also pursue a career in research and development, either in industry or academia.
Current UK salaries for network roles are high: Network Analysts and Network Engineer median salaries are currently £45,000; Network Security role median salaries are currently £52,500.
Fees and finance
- Full-time tuition fee: £9,250 p.a.
- Part-time tuition fee: £1,454 per 20 credits (Please contact the Infozone for further information)
- International tuition fee: £11,790 p.a.
- Detailed information about Tuition Fees.
- Find out more about Financial Support eligibility.
- Also see Loans and Grants.
- At University of Suffolk, your tuition fees provide access to all the usual teaching and learning facilities that you would expect. However, there may be additional costs associated with you course that you will need to budget for. See Course Costs.
112 UCAS tariff points (or above) BBC (A-Level) DMM (BTEC)
All applicants are required to hold GCSE English and Maths at Grade C/4 or above. Applicants who do not hold these qualifications may be considered on an individual basis based upon their overall application and the course applied for.
If you do not hold these qualifications please contact Admissions directly on 01473 338348 to discuss.
Also see How to Apply.
Facilities and Resources
Students will benefit from dedicated computing suites with access to Microsoft Imagine software library, database servers, web server packages, Integrated Development Environments, and version control software, NVIDIA CUDA parallel programming hardware (graphics cards with 1600+ GPU cores), plus the use of a network test cabinet including server, routers and switches, Internet of Things hardware and software packages, network simulation software, and software defined network and radio kits.