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BA (Hons) Interior Architecture and Design

Open days

Meet your lecturers, find out more about the course and view academic and social facilities at an Open Event.

University of Suffolk on Ipswich Waterfront
UCAS code: 
W261 BA/IDes
Institution code: 


Three years full-time.

Four and a half to nine years part-time.

Typical Offer: 

2017 entry: 110 UCAS tariff points (or above)

2018 entry: 112 UCAS tariff points (or above)

BBC (A-Level), DMM (BTEC).

Please see Entry Requirements below.


  • Graduate with strong creative and technical skills, making you 'career ready'.
  • Our Art and Design courses are rated 11th in the Complete University Guide 2017.
  • Benefit from our small groups and high levels of attention from our tutors.
  • Study on a course affiliated with RIBA Suffolk, with the prestigious Design Student Award.
  • Many students are offered jobs with respected employers, even before graduation.
  • Unlike similar courses, this degree opens doors to an array of careers.
  • Our industry connections provide exciting work experience opportunities.


The Hold Sophie Gilbert 2016.jpg

Former student, Sophie Gilbert, entered this Design Studio 3 interior visualisation for 'The Hold' competition in 2015.

Our course is designed for creative people with a keen interest in space and place making, 3D design, architectural design, and design for exhibitions and installations.

We operate on a unique design studio teaching model, Vertical Studio, and we offer a culture that invites you to collaborate, share, and become part of a creative design hub that is based on the values of synergy, respect and debate.

Our course works on a unique philosophy. Part of this is our versatility, which opens doors to a diversity of careers, as well as traditional architecture jobs.

If you apply, you could be part of a course designed to be current and aspirational, and which responds to standards set by industry and higher education.

To empower your studies, we provide extensive contact time with our tutors and small groups. The highly qualified and experienced teaching team works with empathy, focusing on your talents, strengths, capabilities and individual pace.

As practitioners and academics, the team is passionate about our disciplines as well as teaching and delivering knowledge.

Since we are all accomplished in our specialisms, we know how to support your professional development, making sure that you stay creative, inspired, and that you become the professional you have always dreamt of becoming. In fact, many of our students receive job offers before graduation.

To see examples of our students’ work, take a look at Pinterest.


Final year students compete at BIID Design Challenge 2015 at London Campus Google

Final year students compete at BIID Design Challenge 2015 at London Campus Google


To find out more, contact Dr Liana Psarologaki, Course Leader: or 01473 338810. 

Book your place for the next University of Suffolk open event here.


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Course modules

Course philosophy and structure

Our BA (Hons) Interior Architecture and Design course offers a broad, inter-disciplinary approach to the articulation and re-appropriation of spaces. Our students become knowledgeable and capable professionals; they are not only artistically, creatively and technically prepared, but also practically and critically informed.

Project-based work offers creative challenges and provides students with growing awareness, confidence and ability to develop innovative design solutions. The theoretical modules integrate and support that project work to enhance reflective and critical thinking and making.

The course structure encourages independent learning. Year-long modules cover learning and teaching methods such as lectures, seminars, studio tutorials, critiques, presentations, peer review activities, and task and lab-based learning.

Your final year is when you choose a subject for your research project (dissertation) and design studio final major project, determining your direction and / or specialisation.

For guidance and advice on your application portfolio, click here.

Full downloadable information regarding all University of Suffolk courses, including Key Facts, Course Aims, Course Structure and Assessment, is available in the Definitive Course Record.

Reading Context

This module introduces the students to the fundamental principles and theories that frame architecture and design, from a contextual point of view. It is designed to support the module Design Studio 1, providing definitions to terms such as: form, function, grid, rhythm, scale and proportion as well as meanings of space, place and site. It also covers selected historical periods of architecture and the work of key figures in international architecture and design.

Design Studio 1

Students are introduced to project briefs on fundamental topics of architectural design such as form, function, meaning, interiority and enclosure, public and private space articulation, grids, rhythms and structures, and an introduction to materials. The module familiarises the students with the design process and introduce the making of a portfolio as a key tool for a designer.

Visual Communication

The fundamentals of design language and has two components. The 2D component focuses on the representation and presentation via sketching, drawing and other artistic media. Students understand the geometry of architectural objects and spaces, acknowledge the conventions of the practice, and produce accurate technical drawings. The 3D component introduces physical and digital model making. It sees the model as a device for speculative enquiry, a tool to solve design issues, and an instrument to professionally present projects to a range of audiences.

Critical Perspectives

This module introduces research methods in design and arts, presenting a thorough and selective analysis of advanced theoretical issues and concepts that inform contemporary architecture and design. These include among others: post-modern place making, hyper-reality and simulation, semiotics, identity and ideology of place, the uncanny and the sublime through film and architecture, and contemporary installation practices.

Design Studio 2

This module develops knowledge, understanding and abilities to perceive interior space and place production as an intervention, adaptation and / or integration event, bridging the existing with the newly conceived. It offers a space for the consideration of structural and environmental awareness, as well as creative practice and innovation, embracing design briefs with more focused and credible scenarios.

Design Technology

This module provides essential knowledge and understanding around structural systems, materials, environments, introducing the students to the concept of sustainability. It will at times accommodate the needs of Design Studio 2, by providing solutions required in the design processes of project conceptualisation, development and refinement through design tasks, the study of specific case studies, and the formulation of reports and enhancement propositions.

CAD and Digital Imaging

This module provides training on different platforms of CAD and digital imaging, which may include Autodesk AutoCAD 2D and 3D, 3DSMax, Sketch Up, Adobe Photoshop and InDesign. It sees digital technologies of production and post-production as significant tools in contemporary practice able to assist you in the conception, development and presentation of design, without hindering the level your autonomy as designers.

Debates on Contemporary Practice

This is a unique module that explores scholarly discussion and practice on specialised topics as related to interior architecture. It is designed to bridge theory and practice by offering an intellectual arena where knowledge can be revisited, challenged and / or consolidated in research as practice. It may cover related contemporary debates in design and architectural culture in the context of broader practices and thinking. The module concludes with an open student-led symposium.

Design Studio 3

This module is dedicated to refining and consolidating students’ knowledge, understanding and abilities to perform as a professional. It offers the space for the final development of interdisciplinary thinking and making in the creative, technological and critical aspect of design production, while at the same time creating opportunities for specialisation. Students get involved with client projects and development of a self-negotiated project of a topic chosen by the student.

Research and Identity

This module is dedicated to the exploration of topics related with research and professional identity, and provides progressive tutorials for the development of the final dissertation or research project. The dissertation component offers the opportunity for independent research, examining an area of scholarship that the student wishes to pursue. The professional development component prepares the student for employment and enables them to efficiently promote themselves as upcoming professionals.

Career opportunities

Our programme is a fantastic route to an array of careers that all require the skills you develop during your degree. Potential careers include…

  • Architectural Designer

  • Interior Designer

  • Installation Artist

  • Museum / Exhibition Curator

  • CAD Technician /  Technologist

  • Architectural Technologist

  • Set / Theatre Designer

  • Architectural Visualiser

  • Academic / Researcher

  • Estates Manager

  • Environmental Consultant

Thanks to our industry connections, our graduates often go on to work for high-calibre organisations and our end of year show is an exciting opportunity for regional businesses to come and meet final year students.  In fact, the winner of the 2016 RIBA Design Student Award, Sophie Gilbert, was offered an architectural designer job with a practice in Snape Maltings during the event.

The majority of our design projects at Year 2 and 3 are client or competition based, encouraging students to create work to industry standards. During her final year Bryony Briggs won a competition to design the reception area for The Hold –the new Suffolk heritage centre.

The Head of Department, Dr Liana Psarologaki, praised Bryony’s winning design, telling the Ipswich Star: “The winning design approached the brief with a particularly sophisticated and creative manner, aiming to create a space that will act as a pole of attraction for visitors from the region and beyond.”


Bryony Briggs with her winning design. Photograph by Archant.

Below are other impressive examples of students’ work with local partners:

Visitor centre designs for Landguard 

St Edmunds House Entrance Design 

Fees and finance

  • Full-time Tuition fee: £9,250 p.a.
  • Part-time Tuition fee: £1,454 per 20 credits (Please contact the Infozone for further information).
  • International Tuition fee: £11,580 p.a. 

Further Information

  • Detailed information about Tuition Fees
  • Find out more about Financial Support eligibility.
  • Also see Loans and Grants.
  • At the University of Suffolk, your tuition fees provide access to all the usual teaching and learning facilities that you would expect. However, there may be additional costs associated with you course that you will need to budget for.  See Course Costs.

Entry requirements

Find helpful portfolio and interview guidance here.



Academic Requirements

2017 entry: 110 UCAS tariff points (or above), BBC (A-Level), DMM (BTEC).
2018 entry: 112 UCAS tariff points (or above), BBC (A-Level), DMM (BTEC).

Also see How to Apply.

Non-Academic Requirements

Any offer of a place will be subject to:

  • successful interview
  • portfolio review


International Requirements

IELTS 6.0 overall (minimum 5.5 in all components) where English is not the students' first language.

Also see International and EU.


Dr Liana Psarologaki is a trained architect, visual artist and academic. She holds PhD in the Creative Arts from the University of Brighton (2015) that was sponsored by the University for the Creative Arts. The research was an interdisciplinary, practice-based project, entitled: “...

Dr Stamatis Zografos is a London-based architect (ARB registered) and academic. He has practiced mainly in the UK but also in Greece and Spain. He holds a BA (Hons) Degree in Architecture (RIBA Part 1) from University of Westminster and a Postgraduate Diploma in Architecture (RIBA ...

Dr Matthew Bowman's research focuses on twentieth century and contemporary art, criticism, photography, the art market, and philosophy in the USA and Europe. He is the author of numerous essays including The New Critical Historians of Art? in James Elkins and Michael Newman (eds.),...

Career Overview Angie O Brien holds a BSc (Hons) Architecture and a Dip Arch (Hons), equivalent to Part 1 & 2, from the Dublin Institute of Technology. However, these studies did not satisfy her interest in design. She won a scholarship to study fashion at the École De La Mode,...

Sara Godinho is a London-based architect (ARB), environmental designer and consultant with over 10 years of professional experience in the construction industry. Originally from Lisbon, Portugal, where she qualified as an architect and worked in different practices, Sara became incr...

Evgeny Rodionov is a London-based designer & visual artist with a passion for the responsive architectural and interior design representation technologies and emergent digital production media. Evgeny leads the Digital Imaging module component of the BA (Hons) Interior Architect...

Daniel Fisher is an Architectural Visualiser and 3d Artist. He completed his Masters in 'Computer imaging in Architecture' at the University of Westminster. ...

Facilities and Resources

We are one of the few courses in the UK that provides our students with a dedicated design studio and creative learning environment.

In this hub, students have access to course specific resources, such as current architecture and design books and journals, Oculus Rift, Leap Motion, and Arduino technologies, projector, and PC workstations.

Our students also benefit from access to dedicated IT suits (PC and Mac), on-campus printing facilities, specialised technical resources such as wood and sculpture workshops, 3D productivity equipment (laser cutting and 3D printing), and A/V equipment.