Games Development and Esports Taster Sessions
The Student Recruitment team are delighted to be able to offer schools and colleges personalised events that suit your needs for Games Development and Esports.
Introduction to games design
Participants will have a go at designing systems that make up the core loop of a game. They’ll learn some practical techniques based on behavioural psychology, used by designers to motivate players. By the end of the session, they will understand more about being a games designer and have a framework to build upon for future game development.
Fundamentals of Livestreaming
This session introduces students to the technology behind modern broadcasting and how livestreaming allows for professional shows run by small teams. During this session they will have the opportunity to develop practical livestreaming techniques, and to visit the broadcast facilities on-site to see a larger-scale broadcast at work. Please note, this taster session is delivered on campus and has a maximum capacity of 25.
Simulated Esports Broadcast
This session will have students operating a broadcast within our Long Street esports facility, with guidance from esports tutors. This will give them a practical insight into how esports livestreaming works in a professional environment and the techniques needed to run an industry-standard show. Please note, this taster session is delivered on campus and has a ideal capacity of 10, although we can accommodate larger groups who will cycle through different sessions.