STUDY
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Institution code: | S82 |
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UCAS code: | GW44 |
Start date: | September 2023 |
Duration: | Two years full-time |
Location: | Suffolk New College |
Typical Offer: | Level 4 (HNC) in a relevant subject. |
Institution code: | S82 |
---|---|
UCAS code: | GW44 |
Start date: | September 2023 |
Duration: | Two years full-time |
---|---|
Location: | Suffolk New College |
Typical Offer: | Level 4 (HNC) in a relevant subject. |
Institution code: | S82 |
---|---|
UCAS code: | GW44 |
Start date: | September 2024 |
Duration: | Two years full-time |
Location: | Suffolk New College |
Typical Offer: | Level 4 (HNC) in a relevant subject |
Institution code: | S82 |
---|---|
UCAS code: | GW44 |
Start date: | September 2024 |
Duration: | Two years full-time |
---|---|
Location: | Suffolk New College |
Typical Offer: | Level 4 (HNC) in a relevant subject |
* Subject to validation |
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Overview
Pearson BTEC Level 5 Higher National Diploma in Digital Technologies is a industry led curriculum course. You will be getting an insight into; the video game arts industry and how to create game animatronics using the principles of animation and build game assets using VR integrated design techniques and processes. Further into the course you will look at developing social media campaigns and understand the process of advertising on these platforms. While on this course you will be creating original work for your own portfolio that can be used for career progression, with the opportunity for work based placements while you study.
Course Modules
All modules are mandatory.
Full downloadable information regarding all University of Suffolk courses, including Key Facts, Course Aims, Course Structure and Assessment, is available in the Definitive Course Record.
This unit introduces you to a range of tools, techniques and technologies for acquiring data and processing this into meaningful information that can be used to support business functions and processes.
You will be introduced to the role, basic concepts and benefits of IoT in the design and development process of computer applications.
You will be introduced to the role, basic concepts and benefits of IoT in the design and development process of computer applications.
This unit covers the technologies (hardware and software innovations) required to experiment with 3D sculpting using VR equipment. You will use AR-enabled devices to preview and showcase experimentation in real-world scenarios and critically evaluate the workflow of creative digital design and development.
Throughout this unit, you will develop the process to create assets and apply the necessary techniques to get the look of a high-poly model. You will perform the different processes to create textures and maps. By using the rendering engine you will be able to create images and insert different bitmaps, applying lighting techniques to visualise the models with a high level of detail.
You will learn the different processes of animating characters and scenes. This will include exploring the development of body and facial animations of characters for cinema, television and entertainment.
You will be exploring this new cultural ecosystem, where we use new practices of communication and social interaction through social media. This will enable you to analyse a market to plan and develop strategic communication campaigns through social media
You will be introduced to digital marketing and its importance in the successful marketing of organisations. This will enable you to develop an understanding of how organisations use various digital tools and techniques to engage their customers and maintain a competitive advantage.
Course Modules 2024
All modules are mandatory.
Full downloadable information regarding all University of Suffolk courses, including Key Facts, Course Aims, Course Structure and Assessment, is available in the Definitive Course Record.
This unit introduces you to a range of tools, techniques and technologies for acquiring data and processing this into meaningful information that can be used to support business functions and processes.
You will be introduced to the role, basic concepts and benefits of IoT in the design and development process of computer applications.
You will be introduced to the role, benefits, disadvantages and potential outcomes that emerging technologies have in the development of software applications and business practices.
This unit covers the technologies (hardware and software innovations) required to experiment with 3D sculpting using VR equipment. You will use AR-enabled devices to preview and showcase experimentation in real-world scenarios and critically evaluate the workflow of creative digital design and development.
Throughout this unit, you will develop the process to create assets and apply the necessary techniques to get the look of a high-poly model. You will perform the different processes to create textures and maps. By using the rendering engine you will be able to create images and insert different bitmaps, applying lighting techniques to visualise the models with a high level of detail.
You will learn the different processes of animating characters and scenes. This will include exploring the development of body and facial animations of characters for cinema, television and entertainment.
You will be exploring this new cultural ecosystem, where we use new practices of communication and social interaction through social media. This will enable you to analyse a market to plan and develop strategic communication campaigns through social media
You will be introduced to digital marketing and its importance in the successful marketing of organisations. This will enable you to develop an understanding of how organisations use various digital tools and techniques to engage their customers and maintain a competitive advantage.
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Entry Requirements
Entry Requirements 2024/25